AI Insights · Timothy · January 2023
Top 5 PVP Games in Saudi Arabia Q4 2022 Performance
Explore the performance of the top 5 PVP games in Saudi Arabia during Q4 2022, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw intriguing trends in the performance of the top 5 PVP games in Saudi Arabia on a unified platform. Here's a detailed look at the metrics for each game.
Yalla Ludo - Ludo&Domino from Yalla Technology FZ-LLC experienced fluctuations in weekly revenue, peaking at around $830K in the first week of October and ending the quarter at approximately $669K. Weekly downloads ranged from 35K to 49K, with a notable peak in mid-October. Active users showed an upward trend, reaching about 597K in early December, followed by a dip and ending the quarter at 551K.
PUBG MOBILE by Tencent Mobile International Limited had a steady revenue stream, peaking at roughly $711K in late October and maintaining around $654K by the end of December. Downloads fluctuated between 30K and 40K, with a slight dip in mid-December. Active users remained strong, averaging around 850K to 900K throughout the quarter.
Roblox from Roblox Corporation saw consistent weekly revenue, peaking at about $272K in late November. Downloads varied between 33K and 45K, with a significant increase in late November. Active users remained stable, averaging around 1.5M, with a peak of 1.63M in the final week of December.
Ludo STAR by Gameberry Labs had a steady increase in weekly revenue, reaching approximately $166K in the week of December 19. Downloads ranged from 34K to 42K, with a peak in late November. Active users showed minor fluctuations, averaging around 760K, with a slight dip in mid-December followed by an increase to 752K by the end of the quarter.
Clash of Clans from Supercell experienced variable weekly revenue, peaking at about $271K in mid-October and ending the quarter at approximately $131K. Downloads remained relatively stable, ranging from 10K to 16K. Active users hovered around 1M, with a notable peak of 1.12M in mid-October and ending the quarter at 1.06M.
For more detailed insights and data, visit Sensor Tower.